bool mpd_send_idle_mask(struct mpd_connection *connection, enum mpd_idle mask)
enum mpd_idle mpd_idle_name_parse(const char *name)
const char * mpd_idle_name(enum mpd_idle idle)
@ MPD_IDLE_STORED_PLAYLIST
bool mpd_send_noidle(struct mpd_connection *connection)
enum mpd_idle mpd_run_idle(struct mpd_connection *connection)
enum mpd_idle mpd_run_idle_mask(struct mpd_connection *connection, enum mpd_idle mask)
enum mpd_idle mpd_run_noidle(struct mpd_connection *connection)
enum mpd_idle mpd_idle_parse_pair(const struct mpd_pair *pair)
enum mpd_idle mpd_recv_idle(struct mpd_connection *connection, bool disable_timeout)
bool mpd_send_idle(struct mpd_connection *connection)