255 unsigned song_pos,
unsigned t);
267 unsigned song_pos,
unsigned t);
279 unsigned song_id,
unsigned t);
291 unsigned song_id,
unsigned t);
303 unsigned song_id,
float t);
315 unsigned song_id,
float t);
329 float t,
bool relative);
344 float t,
bool relative);
bool mpd_send_stop(struct mpd_connection *connection)
bool mpd_send_repeat(struct mpd_connection *connection, bool mode)
bool mpd_send_mixrampdb(struct mpd_connection *connection, float db)
bool mpd_run_seek_current(struct mpd_connection *connection, float t, bool relative)
bool mpd_run_single(struct mpd_connection *connection, bool mode)
bool mpd_send_seek_pos(struct mpd_connection *connection, unsigned song_pos, unsigned t)
bool mpd_run_play_pos(struct mpd_connection *connection, unsigned song_pos)
bool mpd_send_current_song(struct mpd_connection *connection)
struct mpd_song * mpd_run_current_song(struct mpd_connection *connection)
bool mpd_run_consume(struct mpd_connection *connection, bool mode)
bool mpd_send_play_id(struct mpd_connection *connection, unsigned song_id)
bool mpd_send_random(struct mpd_connection *connection, bool mode)
bool mpd_run_crossfade(struct mpd_connection *connection, unsigned seconds)
bool mpd_send_play_pos(struct mpd_connection *connection, unsigned song_pos)
bool mpd_send_seek_id_float(struct mpd_connection *connection, unsigned song_id, float t)
bool mpd_run_single_state(struct mpd_connection *connection, enum mpd_single_state state)
bool mpd_run_next(struct mpd_connection *connection)
bool mpd_run_clearerror(struct mpd_connection *connection)
bool mpd_run_pause(struct mpd_connection *connection, bool mode)
bool mpd_send_previous(struct mpd_connection *connection)
bool mpd_send_crossfade(struct mpd_connection *connection, unsigned seconds)
bool mpd_run_seek_id(struct mpd_connection *connection, unsigned song_id, unsigned t)
bool mpd_send_mixrampdelay(struct mpd_connection *connection, float seconds)
bool mpd_send_single(struct mpd_connection *connection, bool mode)
bool mpd_run_toggle_pause(struct mpd_connection *connection)
bool mpd_send_seek_id(struct mpd_connection *connection, unsigned song_id, unsigned t)
bool mpd_send_clearerror(struct mpd_connection *connection)
bool mpd_send_consume(struct mpd_connection *connection, bool mode)
bool mpd_send_play(struct mpd_connection *connection)
bool mpd_run_previous(struct mpd_connection *connection)
bool mpd_run_stop(struct mpd_connection *connection)
bool mpd_send_toggle_pause(struct mpd_connection *connection)
bool mpd_run_seek_id_float(struct mpd_connection *connection, unsigned song_id, float t)
bool mpd_run_mixrampdelay(struct mpd_connection *connection, float seconds)
bool mpd_run_consume_state(struct mpd_connection *connection, enum mpd_consume_state state)
bool mpd_run_seek_pos(struct mpd_connection *connection, unsigned song_pos, unsigned t)
bool mpd_run_random(struct mpd_connection *connection, bool mode)
bool mpd_send_seek_current(struct mpd_connection *connection, float t, bool relative)
bool mpd_run_repeat(struct mpd_connection *connection, bool mode)
bool mpd_run_play_id(struct mpd_connection *connection, unsigned song_id)
bool mpd_send_consume_state(struct mpd_connection *connection, enum mpd_consume_state state)
bool mpd_send_pause(struct mpd_connection *connection, bool mode)
bool mpd_run_mixrampdb(struct mpd_connection *connection, float db)
bool mpd_run_play(struct mpd_connection *connection)
bool mpd_send_single_state(struct mpd_connection *connection, enum mpd_single_state state)
bool mpd_send_next(struct mpd_connection *connection)